An EU location, not a US one with an EU price
A lot of cheap hosting is cheap because the hardware sits in North America and the marketing does not mention it. For a European community that is the worst of both worlds: you pay in your own currency but every player takes a transatlantic round trip, which is the one latency cost no amount of CPU can fix.
StormNodes runs in Portugal. That is a genuine EU location on the western edge of the continent, with direct routes into Spain, France and onward through the European backbone. Players across Western Europe reach it without leaving the continent.
- Hardware physically located in the European Union
- Customer data stays within the EU, under GDPR
- Priced and invoiced in euros, with no conversion fees
- Support hours that overlap the European day
GDPR, in practice rather than in a banner
Hosting in the EU matters for more than latency. Customer data is encrypted, passwords are hashed before they are stored, and nothing is sold or shared with third parties. For a server collecting player data through plugins, running on EU infrastructure keeps your own obligations considerably simpler.
Built for how European servers actually run
European Minecraft communities tend to run plugin-heavy Paper servers or modpack Fabric servers rather than plain vanilla, and often a small network behind a proxy once they grow. All of that is supported directly from the panel: Paper, Purpur, Fabric and vanilla Java, with Velocity and Waterfall for networks.
You get full console and file access on every plan, along with scheduled tasks, databases, backups and sub-users, so the people helping you run the server can do their jobs without touching billing.